Sunday, April 19, 2009

UN-REAL

Some screen grabs of the unreal engine runtime environment of a game environment designed by me. It incorporates some sprite emitters, static meshes and some basic lighting.
Do comment.


2 comments:

  1. Really wicked man! This is like "Citi Moment of Envy" for me!! Just borrowing that from the IPL. Keep up the good work though mate.

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